Unit Abilities |
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Earth-shattering Charge:
If a Huskard on a Stonehorn is within 12" of any enemy models at the start of your charge phase, it must attempt to charge, even if it ran in the movement phase. After this model completes its charge move, pick an enemy unit within 1"; that unit suffers D6 mortal wounds. |
Line-breakers:
After a Huskard on a Stonehorn attacks in the combat phase, you can pick a MOURNFANG PACK within 10". That unit immediately pile in and attack if it is within 3" of the enemy and has not already attacked this phase. |
Stone Skeleton:
Halve the Damage characteristic (rounding up) of weapons that target this model. In addition, halve the number of mortal wounds this model suffers from a spell or ability (rounding up). |
Damage Table: Stornhorn | Move | Horn Attacks | Crushing Hooves |
---|---|---|---|
00-02 Wounds | 12" | 6 | 2+ |
03-04 Wounds | 10" | 5 | 3+ |
05-07 Wounds | 8" | 4 | 3+ |
08-09 Wounds | 6" | 3 | 4+ |
10+ Wounds | 4" | 2 | 4+ |
Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Huskard on Stonehorn | * | 12 | 8 | 4+ |