[VC]Vampire Lord on Abyssal Terror

(Unit)
Type: unit
Category: Leader
Categories: VAMPIRE, HERO, WIZARD, VAMPIRE LORD ON ABYSSAL TERROR, DEATH, Leader
LinkId: b34c-6a8e-66a9-50b0
Hidden: false
Costs: 300 pts
Options (7)
Artefacts:
Command Traits:

Profiles:

Unit MoveWoundsBraverySave
Vampire Lord on Abyssal Terror

12"

8

10

4+

Magic Cast/Unbind
Vampire Lord on Abyssal Terror

1/1

Arcane Bolt, Mystic Shield and Hellish Vigour

Unit Abilities
The Hunger:

At the end of any combat phase in which it killed any models, heal one wound that has been allocated to this model.

Supernatural Terror:

Enemy units within 6" of any Vampire Lords on Abyssal Terrors must roll an extra dice and discard the lowest when they take a battleshock test.

Fly:

This unit can fly.

Spell Casting ValueRange
Arcane Bolt

5

12"

If successfully cast, at the start of any 1 phase before your next hero phase, you can pick 1 enemy unit within range and visible to the caster. That unit suffers 1 mortal wound. If that unit is within 3" of the caster, it suffers D3 mortal wounds instead of 1.

Mystic Shield

5

12"

If successfully cast, pick 1 friendly unit wholly within range and visible to the caster. Add 1 to save rolls for attacks that target that unit until your next hero phase.

Used By (1)