[VC]Vampire Lord on Abyssal Terror

(Unit)
Type: unit
Category: Leader
Categories: VAMPIRE, HERO, WIZARD, VAMPIRE LORD ON ABYSSAL TERROR, DEATH, Leader
LinkId: b34c-6a8e-66a9-50b0
Hidden: false
Costs: 300 pts
Options (7)
Artefacts:
Command Traits:

Profiles:

Unit MoveWoundsBraverySave
Vampire Lord on Abyssal Terror

12"

8

10

4+

Magic Cast/Unbind
Vampire Lord on Abyssal Terror

1/1

Arcane Bolt, Mystic Shield and Hellish Vigour

Unit Abilities
Fly

This unit can fly.

Supernatural Terror

Enemy units within 6" of any Vampire Lords on Abyssal Terrors must roll an extra dice and discard the lowest when they take a battleshock test.

The Hunger

At the end of any combat phase in which it killed any models, heal one wound that has been allocated to this model.

Spell Casting ValueRange
Arcane Bolt

5

12"

If successfully cast, at the start of any 1 phase before your next hero phase, you can pick 1 enemy unit within range and visible to the caster. That unit suffers 1 mortal wound. If that unit is within 3" of the caster, it suffers D3 mortal wounds instead of 1.

Mystic Shield

5

12"

If successfully cast, pick 1 friendly unit wholly within range and visible to the caster. Add 1 to save rolls for attacks that target that unit until your next hero phase.

Used By (1)