Unit Abilities |
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SKELETON CHAMPION:
The leader of this unit is a Skeleton Champion. Add 1 to the Attacks characteristic of the Skeleton Champion’s Ancient Blade or Ancient Spear. |
Skeleton Legion:
Add 1 to the Attacks characteristic of this unit’s melee weapons if it has 20 or more models. If it has 30 or more models, add 2 instead. |
Serve in Death:
Add 1 to this unit’s hit rolls while it is within 18" of any friendly Embalmed Hero. |
Tomb Shield:
A unit carrying Tomb Shields can create a shield fortress instead of running or charging in its turn. If it does so, add 1 to save rolls for the unit until its next movement phase. |
HORNBLOWER:
Models in this unit may be Hornblowers. A unit that includes any Hornblowers can always move up to 6" when it charges, unless its charge roll is higher. |
ICON BEARER:
Models in this unit may be Icon Bearers. You can return D6 slain models to this unit in your hero phase if it includes any Icon Bearers. |
Unit | Move | Wounds | Bravery | Save |
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Skeletal Legionnaires | 4" | 1 | 10 | 6+ |