Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Skeleton Horse Archers | 12" | 2 | 10 | 6+ |
Unit Abilities |
---|
HORNBLOWER:
Models in this unit may be Hornblowers. A unit that includes any Hornblowers can always move up to 6" when it charges, unless its charge roll is higher. In addition, a unit that includes any Hornblowers can shoot even if it ran in the same turn. |
ICON BEARER:
Models in this unit may be Icon Bearers. You can return D3 slain models to this unit in your hero phase if it includes any Icon Bearers. |
MASTER OF SCOUTS:
The leader of this unit is a Master of Scouts. Add 1 to hit rolls for a Master of Scouts’ attacks in the shooting phase. |
Like the Angry Desert Wind:
This unit can shoot instead of moving in the movement phase. If it does so, it can move in the shooting phase of the same turn, but cannot shoot. If it moves in the shooting phase, it can retreat. |