Ushoran, Mortarch of Delusion

(Unit)
Type: upgrade
Category: Leader
Categories: DEATH, FLESH-EATER COURTS, VAMPIRE, HERO, MONSTER, WIZARD, MORTARCH, Leader, Behemoth, Unique, REGIMENT OF RENOWN
EntryId: d636-fcf-f4ea-2b22
Hidden: false

Constraints:

max(roster): 1

Profiles:

Magic Cast/Unbind
Wizard

2/2

Arcane Bolt, Mystic Shield and Glimpse of Delusion

Unit Abilities
Epicentre of Delusion:

If this unit is part of a FLESH-EATER COURTS army, in your hero phase, you can pick 1 delusion from the Courts of Delusion battle trait. Until your next hero phase, that delusion applies to friendly FLESH-EATER COURTS units while they are wholly within the Epicentre of Delusion range shown on this unit’s damage table, in addition to the delusion you picked before the start of the first turn.

The Carrion King:

While this unit has 6 noble deeds points, friendly FLESH-EATER COURTS units are affected by the Feeding Frenzy battle trait while they are wholly within 24" of this unit instead of 12".

Shroudcage Fragment:

At the start of the combat phase, subtract 1 from the Bravery characteristic of each enemy unit within 3" of this unit until the end of the battle. Then, roll 2D6 for each enemy unit within 1” of this unit. If the result is higher than the Bravery characteristic of that unit, the strike-last effect applies to that unit until the end of the phase.

The King's Chalice:

This unit has a ward of 5+. In addition, in your hero phase, you can heal up to 2D3 wounds allocated to this unit.

Unit MoveWoundsBraverySave
Ushoran, Mortarch of Delusion

10"

16

10

4+

Spell Casting ValueRange
Glimpse of Delusion

7

18"

If successfully cast, pick 1 enemy model within range and visible to the caster. Then, pick 1 melee weapon that enemy model is armed with and pick 1 other enemy unit within range of that weapon. That enemy model immediately makes combat attacks with that weapon targeting that other enemy unit.

Arcane Bolt

5

12"

If successfully cast, at the start of any 1 phase before your next hero phase, you can pick 1 enemy unit within range and visible to the caster. That unit suffers 1 mortal wound. If that unit is within 3" of the caster, it suffers D3 mortal wounds instead of 1.

Mystic Shield

5

12"

If successfully cast, pick 1 friendly unit wholly within range and visible to the caster. Add 1 to save rolls for attacks that target that unit until your next hero phase.

Weapon TypeRangeAttacksTo HitTo WoundRendDamage
Monstrous Claws and Fangs

Melee

2"

3

*

3+

-1

2

Sceptre of the Carrion King

Melee

3"

3

3+

2+

-2

D3+3

Ushoran Wounds Suffered Monstrous Claws and FangsEpicentre of Delusion
0-7

10

30"

8-9

8

24"

12+

4

12"

10-11

6

18"

Used By (1)