Magister

(Unit)
Type: unit
Category: Leader
Categories: Leader, 9 or less wounds Leader, CHAOS, DISCIPLES OF TZEENTCH, MORTAL, TZEENTCH, HERO, WIZARD, MAGISTER, ARCANITE, REGIMENT OF RENOWN
EntryId: ccd4-d270-1d4a-a640
Hidden: false
Options (4)

Profiles:

Magic Cast/Unbind
Wizard

1/1

Arcane Bolt, Mystic Shield and Bolt of Change

Unit MoveWoundsBraverySave
Magister

6"

5

7

5+

Unit Abilities
Magic-touched

If the first casting attempt made by this unit in your hero phase is successful and the spell is not unbound, this unit can attempt to cast 1 extra spell in that phase. If it does so and the casting roll for that extra spell is a double, the casting attempt automatically fails and this unit is slain. If this happens, you can choose for this unit to be transformed into a Spawn instead of being slain.

Spell Casting ValueRange
Bolt of Change

7

18"

If successfully cast, pick 1 enemy unit within range and visible to the caster. That unit suffers D3 mortal wounds. You can say that the first enemy model slain by this spell each time it is cast is transformed into s Spawn instead of being slain.