Unit Abilities |
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Justice from Azyr:
Add 1 to the Damage characteristic of this unit's Whirlwind Axes for attacks that target an enemy HERO. |
Sigmar's Assassin:
This unit can run and still shoot and/or chargelater in the turn. |
Windrider:
In your combat phase, immediately after this unit has fought and slain models (if any) have been removed from play, you can roll a dice. On a 2+, remove this unit from the battlefield and set it up again more than 3" from all enemy units and wholly within 3" of a friendly THE BLACKTALONS unit that is more than 3" from all enemy units. |
Unit | Move | Wounds | Bravery | Save |
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Neave Blacktalon | 8" | 6 | 10 | 3+ |