Arch-Revenant

(Unit)
Type: unit
Category: Leader
Categories: 9 or less wounds Leader, Leader, HERO, ORDER, SYLVANETH, ARCH-REVENANT, FREE SPIRITS, REGIMENT OF RENOWN
EntryId: 5969-8b83-ce4c-91a7
Hidden: false
Options (2)

Profiles:

Command Abilities
Call to Battle

You can use this command ability once per turn at the start of the combat phase. The unit that receives the command must be a friendly SYLVANETH unit. Add 1 to the Attacks characteristic of melee weapons used by that unit until the end of that phase.

Unit Abilities
Champion of Kurnoth

Add 1 to wound rolls for attacks made by friendly KURNOTH HUNTERS units wholly within 12" of any friendly units with the ability.

Crescent Shield

At the start of the combat phase, you must say if this unit is adopting a defensive stance or an aggressive stance. If it is adopting a defensive stance, it has a ward of 4+ until the end of that phase. If it is adopting an aggressive stance, add 1 to the Attacks characteristic of this unit's Revenant's Glaive until the end of that phase.

Fly

This unit can fly.

Unit MoveWoundsBraverySave
Arch-Revenant

12"

6

8

4+

Used By (1)