Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Rabble-Rowza | 5" | 5 | 5 | 4+ |
Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage |
---|---|---|---|---|---|---|---|
Moon-sickle and Basha | Melee | 1" | 5 | 3+ | 3+ | -1 | D3 |
Unit Abilities |
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Mushroom-stuffed Bat Squigs:
Once per battle, in your shooting phase, you can say that this unit will deploy its Bat Squigs. If you do so, pick 3 different enemy units within 12" of this unit. Each of those enemy units suffers D3 mortal wounds. |
Squig-skull Armour:
This unit has a ward of 4+ while it is more than 6" from all enemy units. |
Get Goin', Ya Gitz:
While any friendly units with this ability are on the battlefield, when you pick a friendly MONSTER to move in the movement phase, you can say that it is goaded until the end of the turn. While a friendly MONSTER is goaded, it can run and still charge later in the turn. However, a goaded unit must finish any kind of move, except pile-in moves, closer to a unit with this ability than it was at the start of the move. In addition, each time a goaded unit finishes a move, each friendly unit with this ability within 3" of that unit suffers D6 mortal wounds (roll separately for each). |