Allegiance: Sylvaneth

(Entry)
Type: upgrade
Categories: Prime Hunters
EntryId: e82b-43a4-90b3-1d15
Hidden: false
Options (2)

Profiles:

Battle Trait
Places of Power

After territories are determined, before faction terrain features are set up, you can pick up to 3 terrain features on the battlefield that wholly outside enemy territory. Those terrain features are considered by you to be overgrown terrain features.

At the start of your hero phase, you can heal 1 wound allocated to each friendly SYLVANETH unit that is wholly within 9" of an overgrown terrain feature or friendly Awakened Wyldwood.

Strike and Fade

Once per turn, in your combat phase, immediately after a friendly SYLVANETH unit that is wholly within 9" of an overgrown terrain feature or friendly Awakened Wyldwood has fought and slain models (if any) have been removed from play (core rules, 14.2), you can remove that unit from the battlefield and set it up again more than 9" from all enemy units and wholly within 9" of either a different overgrown terrain feature that is more than 3" from all enemy units or a different friendly Awakened Wyldwood that is more than 3" from all enemy units.

Walk the Hidden Paths

Once per turn, at the end of your movement phase, you can pick 1 friendly SYLVANETH unit that is wholly within 9" of an overgrown terrain feature or friendly Awakened Wyldwood. If you do so, remove that unit from the battlefield and set it up again more than 9" from all enemy units and wholly within 9" of either a different overgrown terrain feature that is more than 3" from all enemy units or a different friendly Awakened Wyldwood that is more than 3" from all enemy units.

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