Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Belthanos, First Thorn of Kurnoth | 12" | 14 | 9 | 3+ |
Unit Abilities |
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Nature Aetheric:
In your hero phase, you can pick 1 terrain feature within 6" of this unit and roll a dice. On a 3+, pick 1 scenery rule from the Mysterious Terrain table (core rules, 28.1.3) to apply to that terrain feature for the rest of the battle. If that terrain feature already has a scenery rule from the Mysterious Terrain table, that rule is replaced by the one that you pick. That terrain feature is also considered by you to be an overgrown terrain feature. |
Mantle of Leaves:
This unit has a ward of 5+. |
Kurnothi War-horn:
Friendly Sylvaneth units wholly within range of this ability can attempt a charge even if they ran in the same turn. |
Fly:
This unit can fly. |
Command Abilities |
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The Unending Hunt:
You can use this command ability at the start of your movement phase. The unit that receives the command must be a friendly SYLVANETH unit. That unit can retreat and still charge later in the turn. |
Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage |
---|---|---|---|---|---|---|---|
Razor-like Mandibles and Chitinous Legs | Melee | 2" | 4 | 4+ | 3+ | -2 | * |
Kurnoth Glaive | Melee | 2" | 4 | * | 3+ | -3 | 3 |
Belthanos Damage Table | Kurnothi War-horn | Kurnoth Glaive | Razor-like Mandibles and Chitinous Legs |
---|---|---|---|
00-06 | 18" | 2+ | 4 |
07-10 | 12" | 3+ | 3 |
11+ | 9" | 4+ | 2 |