| Unit | Move | Wounds | Bravery | Save |
|---|---|---|---|---|
| Gardus Steel Soul | 5" | 6 | 10 | 3+ |
| Unit Abilities |
|---|
| Aura of Purity :
Friendly HALLOWED KNIGHTS units wholly within 12" of this unit have a ward of 5+. |
| Martyr's Strength :
Roll a dice if this unit is destroyed in the combat phase. On a 2+, this unit can fight before it is removed from play. |
| Saintly Assault :
Once per battle, at the start of your charge phase, you can declare a saintly assault. If you do so, until the end of that turn, you can re-roll charge rolls of friendly HALLOWED KNIGHTS units wholly within 12" of this unit and add 1 to the Attacks characteristic of melee weapons used by friendly HALLOWED KNIGHTS HEROES wholly within 12" of this unit. |