| Unit | Move | Wounds | Bravery | Save |
|---|---|---|---|---|
| Prosecutor with Celestial Hammers | 12" | 2 | 7 | 4+ |
| Unit Abilities |
|---|
| Champion :
1 model in this unit can be a Prosecutor-Prime. Add 1 to the Attacks characteristic of that model's Celestial Hammer or Pair of Celestial Hammers. |
| Heralds of Righteousness :
You can attempt to charge with this unit if it is within 18" of the enemy instead of 12". Roll 3D6 instead of 2D6 when making a charge roll for this unit. |
| Dispersed Formation :
If this unit has 2 to 5 models, it is coherent if each model in the unit is within 3" horizontally of at least 1 other model in the unit instead of 1". If this unit has more than 5 models, it is coherent if each model in the unit is within 3" horizontally of at least 2 other models in the unit instead of 1". |
| Fly :
This unit can fly. |