Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Knight-Draconis | 12" | 11 | 8 | 3+ |
Unit Abilities |
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Dragged into the Tempest:
In the combat phase, after all of this unit's attacks have been resolved, you can pick 1 enemy unit within 1" of this unit and roll a dice. If the roll is greater than that unit's Wounds characteristic, your opponent must pick 1 model in that unit. That model is slain. |
Wrath of the Draconith:
Once per battle, in your hero phase, you can pick 1 friendly STORMDRAKE GUARD unit wholly within 12" of this unit that has not made a shooting attack in that phase. That unit can shoot. |
Arcane Heritage:
Each time this unit is affected by a spell or the abilities of an endless spell, you can roll a dice. On a 4+, ignore the effect of that spell or the effects of that endless spell's abilities on this unit. |
Fly:
This unit can fly. |