Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage |
---|---|---|---|---|---|---|---|
Astromancer's Staff | Melee | 2" | 2 | 4+ | 3+ | -1 | D3 |
Unit Abilities |
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Astromancer's Staff (Instructions):
At the start of your charge phase, you can pick 1 friendly SERAPHON unit wholly within 12" of this model. If you do so, in that phase you can attempt to charge with that unit if it is within 18" of the enemy instead of 12", and you roll 3D6 instead of 2D6 when making the charge roll. |