Unit Abilities |
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Purifying Strikes:
If the unmodified hit roll for an attack made by this unit is 6, that attack causes 1 mortal wound to the target and the attack sequence ends (do not make a wound roll or save roll). |
Guardians:
Roll a dice before you allocate a wound or mortal wound to a friendly MYARI LIGHTCALLER within 3" of this unit, or instead of making a ward roll for a wound or mortal wound that be allocated to a friendly MYARI LIGHTCALLER within 3" of this unit, roll a dice. On a 2+, that wound or mortal wound must be allocated to this unit instead of MYARI LIGHTCALLER and cannot be negated. |
Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Myari's Purifiers | 6" | 2 | 7 | 4+ |