unit
Leader
AELF, HERO, LIGHT OF ELTHARION, ORDER, LUMINETH REALM-LORDS, 9 or less wounds Leader, Leader, Unique
15ba-1dcf-2955-7e5f
false
| Unit | Move | Wounds | Bravery | Save |
|---|---|---|---|---|
| The Light of Eltharion | 6" | 8 | 10 | 3+ |
| Unit Abilities |
|---|
| Searing Darts of Light:
In your shooting phase, you can pick 1 enemy unit within 18" of this unit that is visible to it and roll a dice. On a 1, nothing happens. On a 2-4, that unit suffers D3 mortal wounds. On a 5+, that unit suffers D6 mortal wounds. |
| Supreme Swordmaster:
Ignore negative modifiers when making hit rolls for attacks made by this unit. In addition, if the unmodified hit roll for an attack made by this unit is 6, that attack scores 2 hits on the target instead of 1. Make a wound and save roll for each hit. |
| Spirit Armour:
Ignore modifiers (positive or negative) when making save rolls for attacks that target this unit. In addition, halve the damage inflicted by attacks made with missile weapons or melee weapons that target this unit (rounding up). |
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