Unit Abilities |
---|
First Among Akhelians:
Add 1 to hit rolls for attacks made with melee weapons by friendly AKHELIAN units (excluding mounts) wholly within 12" of this unit. |
Cealith, the High King’s Shield:
Each time this unit is affected by a spell or the abilities of an endless spell, you can roll a dice. On a 3+, ignore the effect of that spell or the effects of that endless spell's abilities on this unit. |
Supreme Lord of Tides:
Once per battle, at the start of the combat phase, you can pick up to 3 different friendly IDONETH DEEPKIN units that are affected by the High Tide ability from the Tides of Death table and are wholly within 12" of this unit. Add 1 to the Attacks characteristic of melee weapons used by the units you picked until the end of that phase. |
Fly:
This unit can fly. |
Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Volturnos, High King of the Deep | 14" | 8 | 10 | 3+ |