Auric Flamekeeper

(Unit)
Type: unit
Category: Leader
Categories: ORDER, FYRESLAYERS, DUARDIN, HERO, TOTEM, AURIC FLAMEKEEPER, Leader, 9 or less wounds Leader, Champion
EntryId: a5ad-019d-6c5e-199e
Hidden: false
Costs: 90 pts
Options (7)
Battalions:
Incarnate Bonding:

Profiles:

Unit MoveWoundsBraverySave
Auric Flamekeeper

4"

5

8

4+

Unit Abilities
Masterflame Rune

When this unit is set up, place a D6 beside it with the 1 facing up. Each time a friendly FYRESLAYERS model is slain within 12" of this unit as a result of attacks or abilities, increase the value of the dice beside this unit by 1 (to a maximum of 6).

Once per turn, at the start of the combat phase, if the value of the dice beside this unit is 6, you can say that this unit will draw upon the power of the runes of their fallen brethren. If you do so, pick 1 friendly AURIC HEARTHGUARD, HEARTHGUARD BEZERKERS, VULKITE BERZERKERS or VULKYN FLAMESEEKERS unit wholly within 12" of this unit and apply 1 of the following effects to that unit. Then, change the value of the dice beside this unit back to 1. Each effect lasts until the end of that phase.

* Grimnir's Grit: That unit has a ward of 6+.
* Grimnir's Wrath: If a model in that unit is slain and that model has not fought in that phase, that model can fight before it is removed from play.
* Grimnir's Resolve: That unit can immediately attempt a charge.
* Grimnir's Vengeance: Add 1 to the Damage characteristic of that unit's melee weapons.

Modifiers:

add category GALLETIAN CHAMPION
1+ selections of **Pitched Battle GHB 2022-23 S2** in roster (recursive)
Used By (1)