Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Phoenix Guard | 6" | 1 | 7 | 4+ |
Unit Abilities |
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Keeper of the Flame:
1 model in this unit can be a Keeper of the Flame. Add 1 to the Attacks characteristic of that model’s melee weapon. |
Witness to Destiny:
Roll a dice each time you allocate a wound or mortal wound to this unit. On a 4+, that wound or mortal wound is negated. |
Emboldened:
Do not take battleshock tests for this unit while it is wholly within 12" of a friendly PHOENIX TEMPLE HERO. |