Hexbane's Hunters

(Unit)
Type: upgrade
Category: Other
Categories: Other, ORDER, CITIES OF SIGMAR, HUMAN, HUMAN, Infantry
LinkId: e427-1219-a0a6-e057
Hidden: false

Constraints:

max(roster): 1
Options (1)

Profiles:

Unit Abilities
Agents of the Order

Add 1 to the damage inflicted by attacks made by this unit that target the unit you picked to be the target of the witch hunt (see the Haskel Hexbane warscroll).

Flamewood Stakes

At the end of the combat phase, you can pick 1 enemy unit within 1" of this unit and roll a dice. Add 1 to the roll if that unit has the DEATH, DAEMON or WIZARD keyword. On a 3+, that unit suffers D3 mortal wounds.

Grim Resolve

This unit has a ward of 5+.

Weapon TypeRangeAttacksTo HitTo WoundRendDamage
Crossbow Launcher

Missile

18"

1

3+

3+

-1

D6

Ferocious Bite

Melee

1"

3

4+

3+

-

1

Great Axe

Missile

2"

3

3+

3+

-2

D3

Volley Pistol

Missile

9"

3

3+

3+

-1

1

Witch Hunter Weapons

Melee

1"

2

3+

3+

-1

1

Unit MoveWoundsBraverySave
Hexbane's Hunters

5"

2

7

5+

Modifiers:

set min(roster) 1
1+ selections of Haskel Hexbane in roster (recursive)
Used By (1)