Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Flamespyre Phoenix | * | 12 | 8 | 5+ |
Unit Abilities |
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Phoenix Reborn:
The first time this model is slain during a battle, roll a dice. On a result of 4 or more, it is reborn with all its wounds restored! Set up the model anywhere on the battlefield that is more than 9" from the enemy. |
Wake of Fire:
A Flamespyre Phoenix can attack enemies with a Wake of Fire as it flies over them. To do so, pick one enemy unit that the Flamespyre Phoenix flew over in the movement phase. Then, consult the damage table to how many woulds are inflicted on the unit as they are engulfed in flame. |
Attuned to Magic:
If a model within 12" of this model successfully casts a spell, whether or not the spell is unbound, roll a dice. If the result if 2 or more, you can add 1 to all save rolls for the Flamespyre Phoenix until your next hero phase. |
Fly:
This unit can fly. |