Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Freeguild Crossbowmen | 5" | 1 | 5 | 6+ |
Unit Abilities |
---|
Marksman:
1 model in this unit can be a Marksman. Add 1 to hit rolls for attacks made with this model’s Freeguild Crossbow |
Reload, Fire:
Add 1 to the Attacks characteristic of this unit’s Freeguild Crossbows if it has 10 or more models, there are no enemy models within 3" of this unit, and this unit has not made a move in the same turn. |