Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Skycutters | 16" | 8 | 6 | 5+ |
Unit Abilities |
---|
Aelven Shield:
Add 1 to save rolls for attacks that target this unit. |
Fleet of Wing:
Roll 2D6 instead of single dice when making a run roll for this unit. |
Sky Chariot:
This unit can run and still shoot later in the turn. |
Swifthawk Discipline:
If you fail a battleshock test for this unit whilst it is within 16" of a friendly SWIFTHAWK AGENTS HERO, halve the number of models that flee (rounding up). |
Fly:
This unit can fly. |