Unit Abilities |
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Scythed Runners:
After this unit makes a charge move, pick 1 enemy unit and roll 2 dice for each model in this unit within 3" of a model in that enemy unit. For each roll of 2-4, that enemy unit suffers 1 mortal wound. For each roll of 5+, that enemy unit suffers 3 mortal wounds. If the enemy unit picked is within 3" of any friendly DRAKESPAWN KNIGHTS units, add 2 to each roll. |
Fly:
This unit can fly. |
Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Drakespawn Chariots | 10" | 6 | 7 | 4+ |
Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage |
---|---|---|---|---|---|---|---|
Barbed Spear | Melee | 2" | 2 | 3+ | 4+ | -1 | 1 |
Repeater Crossbow | Missile | 18" | 3 | 4+ | 4+ | - | 1 |
Ferocious Jaws | Melee | 1" | 6 | 3+ | 4+ | -1 | 1 |