Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Mancrusher Gargant | 8" | 12 | 7 | 5+ |
Unit Abilities |
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Keep Up!:
If this unit is wholly within 15" of a friendly MEGA-GARGANT at the start of the charge phase, it can attempt to charge in that charge phase even if it ran in the same turn. |
Stomping Charge:
After this unit makes a charge move, pick 1 enemy unit within 1" of it and roll a dice. If the roll is equal to or greater than the Stomping Charge value shown on this unit's damage table, that unit suffers D3 mortal wounds. |
Timber!:
If this model is slain, before removing it from the battlefield, the players must roll off. The winner must pick a point on the battlefield 3" from the model. Each unit within 2" of that point that is not a GARGANT or MEGA-GARGANT suffers D3 mortal wounds. The slain model is then removed from the battlefield. |
Stuff 'Em In Me Bag:
After a model from this unit piles in, you can pick 1 enemy model within 3" of it and roll a dice. If the roll is at least double that model’s Wounds characteristic, it is slain. |