Zoggrok Anvilsmasha

(Unit)
Type:

unit

Category:

Leader

Categories:

ORRUK, Leader, HERO, 9 or less wounds Leader, DESTRUCTION, ORRUK WARCLANS, IRONJAWZ, ZOGGROK ANVILSMASHA, IRONSUNZ

LinkId:

6408-e0ab-94f7-30c7

Hidden:

false

Costs: 150 pts
Options (3)

Profiles:

Unit MoveWoundsBraverySave
Zoggrok Anvilsmasha

4"

7

8

3+

Unit Abilities
Power of Da Great Green God:

In your hero phase, you can pick 1 friendly IRONJAWZ unit wholly within 12" of this unit and roll a dice. Add 2 to the roll if this unit is armed with Grunta-tongs. On a 4+, that unit's weapons are green-hot until the start of your next hero phase. While a unit's weapons are green-hot, unmodified hit rolls of 6 for attacks made with melee weapons by that unit cause 1 mortal wound in addition to any damage they inflict.

Companion:

This unit's rockbrow squig, Klonk, is armed with a Ramming Head. Klonk must remain within 1" of Zoggrok Anvilsmasha. For rules purposes, Zoggrok Anvilsmasha and Klonk are treated as a single model.

Weapon TypeRangeAttacksTo HitTo WoundRendDamage
Skill-crushing Basha

Melee

1"

3

3+

3+

-1

2

Ramming Head

Melee

1"

3

3+

3+

-

1

Modifiers:

set hidden true
or
1+ selections of Bonesplitterz in force (recursive)
1+ selections of Kruleboyz in force (recursive)
1+ selections of Allegiance: Grunta Stampede in roster (recursive)
Used By (1)

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