| Unit | Move | Wounds | Bravery | Save |
|---|---|---|---|---|
| Rogue Idol | * | 16 | 10 | 4+ |
| Unit Abilities |
|---|
| Spirit of the Waaagh!:
Add 1 to hit rolls for attacks made by this model if it made a charge move in the same turn. |
| Livin’ Idol:
Add 1 to casting rolls for friendly ORRUK WIZARDS while they are within 6" of any friendly models with this ability. In addition, add 1 to the Bravery characteristic of friendly ORRUK units while they are wholly within 18" of any friendly models with this ability. |
| Avalanche!:
If this model is slain, before removing it from play, roll a dice for each unit within 3" of this model. On a 4+, that unit suffers D3 mortal wounds. This model is then removed from play. |
| Da Big ’Un:
This model has a ward of 5+ |
| Rubble and Ruin:
At the end of the combat phase, roll a dice for each enemy unit within 3" of this model. On a 4+, that unit suffers 1 mortal wound. |