| Unit | Move | Wounds | Bravery | Save |
|---|---|---|---|---|
| Fimir Warriors | 5" | 3 | 7 | 4+ |
| Unit Abilities |
|---|
| Unnatural Flesh:
In your hero phase, you can heal 1 wound allocated to this unit. |
| Baleglyph Mauls:
If the unmodified wound roll for an attack made with a Baleglyph Maul is 6, that attack causes 1 mortal wound to the target in addition to any damage it inflicts. |
| Shrouding Mists:
This unit has a ward of 6+. |
| Monstrous Ally:
This unit can be included as an allied unit in an army whose general has the DESTRUCTION keyword. |