Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Fimir Warriors | 5" | 3 | 7 | 4+ |
Unit Abilities |
---|
Unnatural Flesh:
In your hero phase, you can heal 1 wound allocated to this unit. |
Baleglyph Mauls:
If the unmodified wound roll for an attack made with a Baleglyph Maul is 6, that attack causes 1 mortal wound to the target in addition to any damage it inflicts. |
Shrouding Mists:
This unit has a ward of 6+. |
Monstrous Ally:
This unit can be included as an allied unit in an army whose general has the DESTRUCTION keyword. |