Brawlsmasha - Bonegrinder Mercenary

(Unit)
Type: unit
Category: Behemoth
Categories: Behemoth, BONEGRINDER, GARGANT, MEGA-GARGANT, DESTRUCTION, MONSTER, MERCENARY
LinkId: 6f36-a36d-bbe9-d84f
Hidden: false
Costs: 535 pts

Constraints:

max(roster): 1
Options (5)

Profiles:

Unit Abilities
I’ll Bite Your Head Off!

After this model piles in, you can pick 1 enemy model that is within 3" of this model, and roll a dice. If the roll is greater than that enemy model’s Wounds characteristic, that enemy model is slain.

Longshanks

When this model makes a normal move, run or retreat, it can ignore other models and terrain features when you trace the path of its move across the battlefield, but it cannot finish that move within 3" of an enemy unit.

Mega-club of Gork

Add 1 to the Bravery characteristic of friendly ORRUK units while they are wholly within 12" of any friendly MERCENARY BONEGRINDER MEGA-GARGANTS.

Son of Behemat

If a spell or ability would slay this model without any wounds or mortal wounds being inflicted by the spell or ability, this model suffers D6 mortal wounds instead.

Terror

Subtract 1 from the Bravery characteristic of enemy units if they are within 3" of any friendly units with this ability.

Thunderous Stomp

You can re-roll hit rolls of 1 for Thunderous Stomp attacks unless the target is a MONSTER.

Timberrrrr!

If this model is slain, before removing the model from the battlefield, the players must roll off. The winner must pick a point on the battlefield 5" from this model. Each unit within 3" of that point suffers D3 mortal wounds unless it is a MEGA-GARGANT. This model is then removed from the battlefield.

Unit MoveWoundsBraverySave
Bonegrinder Mega-Gargant

*

35

7

4+

Modifiers:

set hidden true
or
force is Coalition
force is Coalition
force is Coalition
Used By (4)