Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Myrmourn Banshees | 8" | 1 | 10 | 4+ |
Unit Abilities |
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Spell-eaters:
You can roll 2D6 each time an enemy WIZARD successfully casts a spell that is not unbound and chooses for the effect of the spell to apply to a unit wholly within 12" of this unit, or when an endless spell finishes a move within 6" of this unit. Add 1 to the roll if this unit has 3 or more models. If the roll is greater than the casting value for that spell or endless spell, that spell is unbound before it has any effect or that endless spell is dispelled. |
Fly:
This unit can fly. |
Elite:
Models in this unit can issue commands to their own unit. |