Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
The Wielder of the Blade | 8" | 5 | 10 | 4+ |
Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage |
---|---|---|---|---|---|---|---|
Terminus | Melee | 1" | 5 | 3+ | 3+ | -2 | 2 |
Unit Abilities |
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Deaf to Mercy:
If the unmodified hit roll for an attack made with Terminus that targets a condemned unit (see the Headsmen’s Curse warscroll) is 5+, the target suffers 2 mortal wounds and the attack sequence ends (do not make a wound roll or save roll). |
Court is in Session!:
When you make a charge roll for this unit, if a friendly HEADSMEN’S CURSE unit is within 3" of any enemy units and is within 12" of this unit, you can change the lowest D6 to match the highest D6. If you do so, this unit must finish the charge move wholly within 6" of that friendly HEADSMEN’S CURSE unit. |
Fly:
This unit can fly. |