Unit Abilities |
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Marshal of the Peasantry:
In the combat phase, after this unit has fought for the first time in that phase, you can pick 1 friendly SERFS unit that has not yet fought in that phase, is within 3" of an enemy unit and is wholly within 9" of this unit. That unit can fight immediately. |
Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Crypt Ghast Courtier | 6" | 4 | 10 | 5+ |
Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage |
---|---|---|---|---|---|---|---|
Bone Club and Filthy Claws | Melee | 1" | 5 | 4+ | 3+ | -1 | D3 |