| Unit | Move | Wounds | Bravery | Save |
|---|---|---|---|---|
| The Grymwatch | 6" | 1 | 10 | 6+ |
| Unit Abilities |
|---|
| Royal Retinue :
Roll a dice before you allocate a wound or mortal wound to a friendly DUKE CRAKMARROW while he is within 3" of this unit. On a 4+, that wound or mortal wound is allocated to this unit instead of DUKE CRAKMARROW. |
| Quest to Slay the Monster :
Add 1 to the damage inflicted by each successful attack made by this unit that targets a MONSTER. |