Unit Abilities |
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Knightly Retinue:
In the combat phase, after this unit has fought for the first time in that phase, you can pick 1 friendly CRYPT HORRORS unit that has not yet fought in that phase, is within 3" of an enemy unit and is wholly within 9" of this unit. That unit can fight immediately. |
Noble Blood:
In your hero phase, you can heal up to D3 wounds allocated to this unit. |
Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Crypt Haunter Courtier | 7" | 6 | 10 | 4+ |
Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage |
---|---|---|---|---|---|---|---|
Massive Bone Club and Rancid Talons | Melee | 2" | 5 | 4+ | 3+ | -2 | 3 |