Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Wight King on Skeletal Steed | 12" | 7 | 10 | 3+ |
Unit Abilities |
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Lord of Trampling Bones:
You can re-roll charge rolls for friendly BLACK KNIGHTS units wholly within 12" of this unit. In addition, if a friendly BLACK KNIGHTS unit finishes a charge move wholly within 12" of this unit, the effect of its Deathly Charge ability is triggered on each 4+ instead of each 5+. |
The King's Charge:
After this unit makes a charge move, you can pick 1 enemy unit within 1" of this unit and roll a dice. On a 2+, that enemy unit suffers D3 mortal wounds. |