Allegiance: Blades of Khorne

(Entry)
Type: upgrade
Categories: Coalition: Beasts of Chaos, Coalition: Slaves to Darkness
EntryId: b541-3b22-08bb-d772
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Battle Trait
Hatred of Sorcery

Each time a friendly BLADES OF KHORNE unit is affected by a spell cast by an enemy unit or the abilities of an endless spell summoned by an enemy unit, make a Hatred of Sorcery roll by rolling a dice. On a 5+, ignore the effects of that spell or endless spell's abilities on that unit and you receive 1 Blood Tithe. Each time a friendly unit casts a spell, you must roll a dice. On a 5+, that spell is automatically unbound.

Legions of Chaos

A Blades of Khorne army can include coalition units (see below) as follows:

- 2 in every 4 units in the army can be a coalition unit from the Slaves to Darkness faction that has the MARK OF CHAOS or KHORNE keyword and does not have the WIZARD keyword. Those units gain the KHORNE keyword (if they do not already have it).

- 1 in every 4 units in the army can be a coalition unit from the Beasts of Chaos faction that does not have the TZEENTCH, SLAANESH or WIZARD keywords. Those units gain the KHORNE keyword.

Locus of Fury

While a friendly BLADES OF KHORNE DAEMON unit is more than 8" from all enemy units, it benefits from the Locus of Fury. Units have a ward of 5+ while they benefit from the Locus of Fury. If a friendly BLADES OF KHORNE DAEMON unit retreats, it does not benefit from the Locus of Fury for the rest of the battle.

Murderous to the Last

Each time a friendly BLOODBOUND model is slain by an attack made with a melee weapon, you can pick 1 enemy unit within 3" of that model and make a murder roll by rolling a dice. On a 5+, that unit suffers 1 mortal wound. If the slain BLOODBOUND model was a HERO, make 3 murder rolls instead of 1.

Summon Daemons of Khorne

You can summon units of KHORNE DAEMONS to the battlefield by expending Blood Tithe points. If you have 2 or more Blood Tithe points at the end of your movement phase, you can summon one unit from the list below onto the battlefield, and add it to your army. Each unit you summon costs a number of Blood Tithe points to pay its cost. Units summoned in this way must be set up wholly within 12" of a friendly KHORNE HERO or SKULL ALTAR and more than 9" from any enemy units.

The Blood Tithe

When commanding a Blades of Khorne army, you can earn Blood Tithe points (BP) and spend them to use the Blood Tithe abilities below and to summon units to the battlefield (pg 74).

You begin the battle with 0 Blood Tithe points. Each time a unit is destroyed, you earn 1 Blood Tithe point.

Once at the end of each hero phase, you can spend your Blood Tithe points on 1 of the Blood Tithe Reward abilities from the list below. Each ability costs the number of Blood Tithe points shown next to its entry, and you can only spend Blood Tithe points to do so.

'Rising Hatred' and 'Slaughter Triumphant' can be picked multiple times in the same battle, and they are cumulative.

Blood Tithe Table - Points Expended
1 - Murderlust

Pick 1 friendly BLADES OF KHORNE unit that is more than 3" from all enemy units. That unit can make a D6" move, and it can finish that move within 3" of any enemy units. You can spend Blood Tithe points on this Reward up to 3 times at the end of each hero phase instead of only once, but you cannot pick the same unit to benefit from this ability more than once per phase.

2 - Spelleater Curse

You can spend Blood Tithe points on this Reward in your opponent's hero phase immediately after an enemy WIZARD has cast a spell but before an unbinding attempt is made. That spell is automatically unbound (do not make an unbinding roll). If you spend Blood Tithe points on this Reward, you cannot spend any Blood Tithe points at the end of the same hero phase.

3 - Brass Skull Meteor

Pick 1 enemy unit on the battlefield and roll 8 dice. For each 5+, that unit suffers 1 mortal wound. Add 2 to each roll if the enemy has a Wounds characteristic of 10 or more or has 10 or more models.

4 - Apoplectic Frenzy

Pick 1 friendly BLADES OF KHORNE unit within 3" of an enemy unit. That BLADES OF KHORNE unit can fight.

5 - Rising Hatred

Add 1 to the Hatred of Sorcery rolls until the end of the battle.

6 - Heads Must Roll

Improve the Rend characteristic of melee weapons used by friendly BLADES OF KHORNE units by 1 until the end of the turn.

7 - Let the Blood Flow

Roll 1 dice for each enemy unit on the battlefield that is within 3" of any friendly BLADES OF KHORNE units. On a 2+, that unit suffers D3 mortal wounds.

8 - Slaughter Triumphant

Add 1 to the Attacks characteristic of melee weapons used by friendly BLADES OF KHORNE units until the end of the battle.

Blood Tithe Table - Unit Summoning Cost
01 - 1 Wrath of Khorne Bloodthirster

10

02 - 1 Bloodthirster of Insensate Rage

10

03 - 1 Bloodthirster of Unfettered Fury

10

04 - Bloodletter Host with 20 models

8

05 - Flesh Hounds unit with 10 models

6

06 - Bloodletter Host with 10 models

5

07 - Bloodcrushers unit with 3 models

5

08 - 1 Skull Cannon

5

09 - 1 Herald of Khorne on Blood Throne

5

10 - 1 Skullmaster, Herald of Khorne

4

11 - Flesh Hounds unit with 5 models

3

12 - 1 Bloodmaster, Herald of Khorne

3

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