Battle Trait |
---|
First-Damned Prince:
Add 1 to hit rolls and wound rolls for attacks made by Be’lakor while he is within 18" of at least 1 friendly unit from each of the following warscrolls: Bloodletters, Horrors of Tzeentch, Plaguebearers, Daemonettes. |
Infernal Realmwalkers:
You can roll a dice each time you allocate a wound or mortal wound to a friendly LEGION OF THE FIRST PRINCE unit. On a 6+, that wound or mortal wound is negated. |
The Cursed Skies:
At the end of the battleshock phase, if BE'LAKOR is your general and on the battlefield, roll a dice for each friendly unit on the battlefield from the following warscrolls: Bloodletters, Horrors of Tzeentch, Plaguebearers, Daemonettes. On a 3+, you can return D3 slain models to that unit, but if it is a HORROR unit, you can only return 1 model to that unit. |
Unyielding Legions:
At the end of your movement phase, you can pick 1 friendly LEGION OF THE FIRST PRINCE HERO that is on the battlefield and roll 3D6. On a 10+, you can summon 1 of the following units to the battlefield and add it to your army. The unit that you can summon is determined by the HERO's keyword as shown: KHORNE: 10 Bloodletters TZEENTCH: 5 Horrors of Tzeentch NURGLE: 10 Plaguebearers SLAANESH: 10 Daemonettes BE'LAKOR: Choose any 1 of the above units or a unit of 6 Furies. The summoned unit must be set up wholly within 12" of the HERO you picked and more than 9" away from any enemy units. If the unmodified roll included a double, that HERO suffers 1 mortal wound. If the unmodified roll was a triple, that HERO suffers D3 mortal wounds instead. |