Lurid Haze

(Entry)
Type: upgrade
Categories: Wrath of the Everchosen
EntryId: 74e1-5ea0-baa9-f679
Hidden: false

Constraints:

max: 1

Profiles:

Battle Trait

Billowing Mists
After set up is complete but before the first battle round begins, you can remove D3 friendly LURID HAZE INVADERS HOST units from the battlefield and say that they are set up in ambush as reserve units (any set-up restrictions in the battleplan being used still apply). If you do so, at the end of your first movement phase, you must set up those friendly LURID HAZE INVADERS HOST units on the battlefield, wholly within 6" of the battlefield edge and more than 9" from any enemy units.

Command Abilities

Lurid Haze
You can use this command ability once per turn in the combat phase. If you do so, pick 1 friendly LURID HAZE INVADERS HOST unit wholly within 12" of a friendly LURID HAZE INVADERS HOST HERO with this command ability. Until the end of that phase, add 1 to save rolls for attacks that target that unit. The same unit cannot benefit from this command ability more than once per turn.