Living Whip

(Entry)
Type: upgrade
EntryId: 0bd9-cb5e-a083-1455
Hidden: false

Profiles:

Unit Abilities
Living Whip:

If this model is armed with a Living Whip, at the start of the combat phase, you can pick 1 enemy unit within 6" of this unit and roll a dice. On a 2+, subtract 1 from the Attacks characteristic of that unit's melee weapons (to a minimum of 1) until the end of that phase. The same unit cannot be affected by this ability more than once per phase.

Weapon TypeRangeAttacksTo HitTo WoundRendDamage
Living Whip

Missile

6"

D6

3+

3+

-1

1