Unit | Move | Wounds | Bravery | Save |
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Slaughterbrute | * | 14 | 7 | 4+ |
Unit Abilities |
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Sigils of Enslavement:
When you select this unit to be part of your army, you can choose 1 SLAVES TO DARKNESS HERO, or 1 KHORNE MORTAL HERO, in your army to be its master. Record this information on your roster. The unit can receive the following commands if they are issued by its master: |
Command Abilities |
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Leave None Alive:
You can use this command ability at the start of the combat phase. The unit that issues the command must be this unit's master and the unit that receives the command must be this unit. Until the end of that phase, use the top row on this unit's damage table, regardless of how many wounds it has suffered. |
Let Loose the Chains:
You can use this command ability at the start of the charge phase. The unit that issues the command must be this unit's master and the unit that receives the command must be this unit. Until the end of that phase, you can attempt a charge with this unit if it is within 18" of an enemy instead of 12". In addition, roll 3D6 instead of 2D6 for charge rolls with unit in this phase. |