Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Warplock Jezzails | 6" | 2 | 4 | 5+ |
Unit Abilities |
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Pavise:
You can add 1 to hit rolls for attacks made with Warplock Jezzails if this unit remains stationary in the same turn. In addition, add 1 to save rolls for attacks made with missile weapons that target this unit. |
Warpstone Snipers:
If the unmodified hit roll for an attack made with a Warplock Jezzail is 6, the target suffers 2 mortal wounds and the attack sequence ends (do not make a wound roll or save roll). |