Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Slynk Skittershank | 7" | 5 | 5 | 4+ |
Unit Abilities |
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Eshin Toxins:
If the unmodified hit roll for an attack made by this unit is 6, the target suffers D3 mortal wounds and the attack sequence ends (do not make a wound roll or save roll). |
Running Death:
This unit can run and still shoot later in the turn. |
Misdirection:
If this unit is within 1" of a friendly SKITTERSHANK'S CLAWPACK unit at the start of the combat phase, the strike-first effect applies to this unit in that combat phase. In addition, after this unit has fought for the first time in the combat phase, if this unit is within 1" of a friendly SKITTERSHANK'S CLAWPACK unit, this unit can retreat. |