Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
The Wurmspat | 4" | 5 | 8 | 4+ |
Unit Abilities |
---|
Festering Bodyguards:
If a friendly FECULA FLYBLOWN is within 3" of this unit, before you allocate a wound or mortal wound to her, instead of making a ward roll for her, you can roll a dice. On a 4+, that wound is allocated to this unit instead and cannot be negated. |
Relentless Attackers:
At the end of the combat phase, pick 1 enemy unit with a Wounds characteristic of 3 or less that is within 3" of this model. Roll 1 dice for each model in this unit that is within 3" of that enemy unit. For each roll that exceeds that enemy unit's Wounds characteristic, that enemy unit suffers a mortal wound. |