The Glottkin

(Unit)
Type: unit
Category: Leader
Categories: CHAOS, MORTAL, NURGLE, ROTBRINGER, MONSTER, HERO, THE GLOTTKIN, WIZARD, Unique, MAGGOTKIN OF NURGLE, Leader, Behemoth
EntryId: 19d6-d1fc-8079-eda7
Hidden: false
Costs: 650 pts

Constraints:

max(roster): 1
Options (8)
Battalions:
Incarnate Bonding:

Profiles:

Unit MoveWoundsBraverySave
The Glottkin

5"

20

9

4+

Damage Table Variable 1Variable 2Variable 3Variable 4
WoundTable0

Wounds Suffered

Otto's Gut Spray

Ghurk's Tentacle

Mountains of Loathsome Flesh

WoundTable1

0-6

7

4

5

WoundTable2

7-12

6

3

4

WoundTable3

13-16

5

2

3

WoundTable4

17+

4

1

2

Command Abilities
Blightkrieg

You can use this command ability at the end of the enemy movement phase if this unit is within 12" of an enemy unit. The command must be issued by this unit and must be received by another friendly MAGGOTKIN OF NURGLE unit that is within 12" of an enemy unit. This unit and then the unit that received the command can attempt a charge.

Unit Abilities
Horrific Opponent

At the start of the enemy movement phase, you must roll 2D6 for each enemy unit that is within 3" of this unit. If the roll is equal to or greater than that unit’s Bravery characteristic, that unit must retreat in that phase or, if it is unable to retreat, it suffers D6 mortal wounds instead.

Mountain of Loathsome Flesh

You can carry out this monstrous rampage with this unit instead of any other monstrous rampage you can carry out with this unit. If you do so, pick 1 enemy unit within 3" of this unit and roll a dice. On a 2+, that enemy unit suffers a number of mortal wounds equal to the Mountain of Loathsome Flesh value on this unit's damage table.

Warmaster

If this unit is included in a Maggotkin of Nurgle army, it is treated as a a general even if it is not the model picked to be the army's general.

Magic Cast/Unbind
Wizard

2/2

Arcane Bolt, Mystic Shield and Fleshy Abundance.

Spell Casting ValueRange
Abundance of Flesh

6

14"

If successfully cast, pick 1 friendly MAGGOTKIN OF NURGLE MORTAL unit within range and visible to the caster. Add 1 to the Wounds characteristic of that unit until your next hero phase.

Arcane Bolt

5

12"

If successfully cast, at the start of any 1 phase before your next hero phase, you can pick 1 enemy unit within range and visible to the caster. That unit suffers 1 mortal wound. If that unit is within 3" of the caster, it suffers D3 mortal wounds instead of 1.

Mystic Shield

5

12"

If successfully cast, pick 1 friendly unit wholly within range and visible to the caster. Add 1 to save rolls for attacks that target that unit until your next hero phase.

Used By (1)
Chaos - Nurgle(Catalogue)