| Unit | Move | Wounds | Bravery | Save |
|---|---|---|---|---|
| Skin Wolves | 8" | 4 | 5 | 5+ |
| Unit Abilities |
|---|
| Terrifying Bloodlust:
If the unmodified hit roll for an attack made by this unit is 6, that attack scores 2 hits on the target instead of 1. Make a wound and save roll for each hit. |
| Bounding Predators:
This unit can run and still charge later in the turn. |
| Monstrous Ally:
This unit can be included as an allied unit in an army whose general has the Chaos keyword. |