Drazhoath the Ashen

(Unit)
Type: unit
Category: Leader
Categories: CHAOS, LEGION OF AZGORH, HERO, DRAZHOATH THE ASHEN, MONSTER, WIZARD, DUARDIN, Behemoth, Leader, Unique, Behemoth, Leader
LinkId: ed09-ae6c-14ef-52bf
Hidden: false
Costs: 345 pts

Constraints:

max(roster): 1
Options (7)
Battalions:

Profiles:

Command Abilities

Lord of the Black Fortress
Once per battle, you can use the Inspiring Presence command ability without a command point being spent if this model is picked to issue the command.

Damage Table

Variable 1

Variable 2

Variable 3

Variable 4

Drazoath Wounds Suffered Move Brazen Horns and Teeth Burning Hooves
Drazoath1 0-5 15" 3 6
Drazoath2 6-8 13" D3 5
Drazoath3 9-10 11" D3 4
Drazoath4 11+ 9" 1 3

Magic

Cast/Unbind

Wizard 2/2
Arcane Bolt, Mystic Shield and Flames of Azgorh.

Spell

Casting Value

Range

Fireball 5 18"
If successfully cast, pick 1 enemy unit within range and visible to the caster. If that enemy unit has only 1 model, it suffers 1 mortal wound; if that enemy unit has 2-9 models, it suffers D3 mortal wounds; if that enemy unit has 10 or more models, it suffers D6 mortal wounds.

Unit

Move

Wounds

Bravery

Save

Drazhoath the Ashen * 13 8 4+

Unit Abilities

Blazing Body
At the start of the combat phase, roll a dice for each enemy unit within 3" of this unit. On a 4+, that enemy unit suffers 1 mortal wound.
Blood Rage
Add 1 to wound rolls for attacks made with this unit’s Brazen Horns if this unit made a charge move in the same turn.
Fly
This unit can fly.
Hellshard Amulet
This unit has a ward of 5+.
Prophet of Ash and Flame
Add 1 to casting rolls for this unit if it is within 1" of any terrain features with the Arcane or Mystical scenery rule from the Mysterious Terrain table (core rules, 28.1.3).
Used By (1)