Drazhoath the Ashen

(Unit)
Type: unit
Category: Leader
Categories: CHAOS, LEGION OF AZGORH, HERO, DRAZHOATH THE ASHEN, MONSTER, WIZARD, DUARDIN, Behemoth, Leader, Unique
EntryId: 5b09-6a5b-f328-5b76
Hidden: false
Costs: 345 pts

Constraints:

max(roster): 1
Options (7)
Battalions:

Profiles:

Damage Table Variable 1Variable 2Variable 3Variable 4
Drazoath

Wounds Suffered

Move

Brazen Horns and Teeth

Burning Hooves

Drazoath1

0-5

15"

3

6

Drazoath2

6-8

13"

D3

5

Drazoath3

9-10

11"

D3

4

Drazoath4

11+

9"

1

3

Magic Cast/Unbind
Wizard

2/2

Arcane Bolt, Mystic Shield and Flames of Azgorh.

Unit Abilities
Blazing Body

At the start of the combat phase, roll a dice for each enemy unit within 3" of this unit. On a 4+, that enemy unit suffers 1 mortal wound.

Blood Rage

Add 1 to wound rolls for attacks made with this unit’s Brazen Horns if this unit made a charge move in the same turn.

Fly

This unit can fly.

Hellshard Amulet

This unit has a ward of 5+.

Prophet of Ash and Flame

Add 1 to casting rolls for this unit if it is within 1" of any terrain features with the Arcane or Mystical scenery rule from the Mysterious Terrain table (core rules, 28.1.3).

Unit MoveWoundsBraverySave
Drazhoath the Ashen

*

13

8

4+

Command Abilities
Lord of the Black Fortress

Once per battle, you can use the Inspiring Presence command ability without a command point being spent if this model is picked to issue the command.

Spell Casting ValueRange
Fireball

5

18"

If successfully cast, pick 1 enemy unit within range and visible to the caster. If that enemy unit has only 1 model, it suffers 1 mortal wound; if that enemy unit has 2-9 models, it suffers D3 mortal wounds; if that enemy unit has 10 or more models, it suffers D6 mortal wounds.

Used By (1)