Drazhoath the Ashen

(Unit)
Type: unit
Category: Leader
Categories: CHAOS, LEGION OF AZGORH, HERO, DRAZHOATH THE ASHEN, MONSTER, WIZARD, DUARDIN, Behemoth, Leader, Unique
EntryId: 5b09-6a5b-f328-5b76
Hidden: false
Costs: 345 pts

Constraints:

max(roster): 1
Options (7)
Battalions:

Profiles:

Damage Table Variable 1Variable 2Variable 3Variable 4
Drazoath

Wounds Suffered

Move

Brazen Horns and Teeth

Burning Hooves

Drazoath1

0-5

15"

3

6

Drazoath2

6-8

13"

D3

5

Drazoath3

9-10

11"

D3

4

Drazoath4

11+

9"

1

3

Magic Cast/Unbind
Wizard

2/2

Arcane Bolt, Mystic Shield and Flames of Azgorh.

Unit Abilities
Blazing Body:

At the start of the combat phase, roll a dice for each enemy unit within 3" of this unit. On a 4+, that enemy unit suffers 1 mortal wound.

Blood Rage:

Add 1 to wound rolls for attacks made with this unit’s Brazen Horns if this unit made a charge move in the same turn.

Hellshard Amulet:

This unit has a ward of 5+.

Prophet of Ash and Flame:

Add 1 to casting rolls for this unit if it is within 1" of any terrain features with the Arcane or Mystical scenery rule from the Mysterious Terrain table (core rules, 28.1.3).

Fly:

This unit can fly.

Unit MoveWoundsBraverySave
Drazhoath the Ashen

*

13

8

4+

Command Abilities
Lord of the Black Fortress:

Once per battle, you can use the Inspiring Presence command ability without a command point being spent if this model is picked to issue the command.

Spell Casting ValueRange
Fireball

5

18"

If successfully cast, pick 1 enemy unit within range and visible to the caster. If that enemy unit has only 1 model, it suffers 1 mortal wound; if that enemy unit has 2-9 models, it suffers D3 mortal wounds; if that enemy unit has 10 or more models, it suffers D6 mortal wounds.

Used By (1)