Cygor

(Unit)
Type: unit
Category: Behemoth
Categories: CHAOS, MONSTER, BEASTS OF CHAOS, BULLGOR, CYGOR, WARHERD, Behemoth
LinkId: ed28-01c4-6d59-7a29
Hidden: false
Costs: 210 pts
Options (4)
Battalions:

Profiles:

Unit MoveWoundsBraverySave
Cygor

*

16

7

5+

Unit Abilities
Soul-eater

This unit can attempt to unbind 2 spells in the enemy hero phase in the same manner as a WIZARD.

In addition, each time an enemy WIZARD within 30" of any friendly units with this ability successfully casts a spell and that spell is not unbound, the caster suffers 1 mortal wound after the effect of that spell has been resolved.

Monstrous Rampage
Consume Endless Spell

Pick 1 endless spell within 6" of this unit and roll 2D6. If the roll is greater than the casting value of the spell used to summon that endless spell, that endless spell is dispelled and you can heal a number of wounds allocated to this unit equal to the 2D6 roll.

Modifiers:

add category Coalition: BoC
1+ Coalition: Beasts of Chaos in roster (recursive)
remove category Behemoth
and
1 Beasts of Chaos in roster (recursive)
1+ Quakefray in force (recursive)
set-primary category Battleline
and
1 Beasts of Chaos in roster (recursive)
1+ Quakefray in force (recursive)
Used By (1)