| Unit | Move | Wounds | Bravery | Save |
|---|---|---|---|---|
| Jabberslythe | 12" | 10 | 6 | 4+ |
| Monstrous Rampage |
|---|
| Aura of Madness:
Pick 1 enemy HERO within 3" of this unit and roll a dice. On a 1, nothing happens. On a 2-5, worsen the Save characteristic of that HERO by 1 (to a minimum of 6+) until the end of the following combat phase. On a 6, worsen the Save characteristic of that HERO by 2 (to a minimum of 6+) until the end of the following combat phase. |
| Unit Abilities |
|---|
| Spurting Bile Blood:
Roll a dice each time a wound caused by an attack made with a melee weapon is allocated to this unit. On a 4+, the attacking unit suffers 1 mortal wound. |
| Fly:
This unit can fly. |